Abstract:
The aim of this bachelor thesis is to analyse the use and occurrence of phrasal verbs in the computer game "Grand Theft Auto: San Andreas". The discourse of the game features colloquial speech, slang and thus abundance of phrasal verbs. Those are first divided into transitive, intransitive and copular. Then, they are analysed and interpreted in terms of mood, semantics and, considering transitive phrasal verbs, the position of the object.